Yes, Arthur is right, it would be really cool to see things like a nether or even the new trial chambers in a game like this. But just by you unscrambling the code, I'm personally happy, now, I don't know if you've already done that... And yes, this IS a master piece
If you look on the page and see the the text above the large control scheme graphic, it specifically states how to start the game. You could have seen that if you read the description for information instead of jumping straight into posting like a twitter user and dropping an F-bomb
i found a bug where if you try to break bedrock it disapears and this ladder thing appears, locking me in this little area and everything else has inverted colors,,,,i'm not kidding
I have hopped into the game to try it myself. What is going on is the following:
you have created a ladder under the bedrock. To create a ladder normally, you need to press B on an empty ground layer. this will take you to the underground section. You can get back up to the surface by pressing B on the ladder. Since there is no ground underneath the bedrock and it doesn't perform any checks for whether or not there is a block in the way, it sends you down there regardless. Going back up destroys the bedrock as it forces the block above the ladder to be air.
destroying the bedrock and allowing you to get out of bounds is a glitch. But the section you have been sent to is intentional and required to progress.
This will, however, not be fixed. The code is a complete mess and would require fully rewriting everything. I do have plans to do that anyway so that will be a good opportunity to fix it.
This was made during a game jam and I want to leave it how it is for preservation purposes. I also don't want to deal with the rushed spaghetti code and all the bugs. Even if i was willing to go through the mess of code, there isn't enough buttons on an NES controller.
I do have plans to completely rebuild this project from the ground-up. But I currently got some other stuff to make so it may take a bit of time until then.
Thanks for trying out my game. You're also not the only one who played this game in a Minecraft clones video.
You're right about this being like Minincraft, as that was the basis for the game design. I do admit I didn't do a good job with executing it well. There are many bugs like:
Enemies noclipping in the first release version
Wheat was also unobtainable in the first version
Dropped items would occasionally follow you
Dropped items would also occasionally delete themselves
Placing thousands of chests will start to hog memory (destroying them won't clear it)
I don't have any intent in fixing these issues as this was meant for a game jam and the code is too messy. I am, however, working to completely rebuild it into an original game. The design will still be similar to Minicraft.
I have not yet posted a devlog about this, but I hope to post one some time soon.
The Linux build is in the zip file. If you're having issues with the Linux build, I unfortunately don't know how to fix it as I'm not a Linux user or even have Linux.
Press Y on keyboard or the start button on a controller. Some of the controls are stated on the page. (I already had to say this to someone else, so I'm gonna update the page)
YO! Thanks so much for playing my game! It was made in a week (which is why it's not that stable). I plan on making a newer version, but I'm currently working on another game.
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Please, update this master piece, man. That game is incredible, At least fix the spaghetti code, so you can update it, pls :)
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BRO WHATS THE F*CKING START-BUTTON
If you look on the page and see the the text above the large control scheme graphic, it specifically states how to start the game. You could have seen that if you read the description for information instead of jumping straight into posting like a twitter user and dropping an F-bomb
https;//theplopcrafts.com/
Man this is really nice
Could i get like a ROM for RetroArch please?
is it unity?
no
Will you make this Minecraft in ROM format?
ive been toying around with it. thats the most i will say
i knew because the game is 73.5 mb for nes game maximum bites is 40 kb
a lot of it is just fluff from the godot engine. taking that away (and slightly changing how the game works a bit) and it could be feasible.
I have another console that holds 9 retro consoles and I was thinking about installing this ROM on this console.
The name of the console is 2,4G wireless controller gamepad
Can I play it on a NES emulator? (Lemuroid for example)
No you can't. It's a standalone exe file.
😔🥺😢
is it a virus? it sa the title download ''exefile.filezip''
no, its not a virus. its just what i named the file.
personally i think its perfect, minus a few bugs, but still a great game
You should make the steve face the moving mouse cursor.
can you update this game for save and load system
This game will not be updated - it is basically a mess that I do not want to touch. I do have plans to rebuild it, however.
I have already said this to a few people now so I'm going to put this at the top of the page.
okey but i is not play games with no save and load system -2 stars
i found a bug where if you try to break bedrock it disapears and this ladder thing appears, locking me in this little area and everything else has inverted colors,,,,i'm not kidding
I have hopped into the game to try it myself. What is going on is the following:
you have created a ladder under the bedrock. To create a ladder normally, you need to press B on an empty ground layer. this will take you to the underground section. You can get back up to the surface by pressing B on the ladder. Since there is no ground underneath the bedrock and it doesn't perform any checks for whether or not there is a block in the way, it sends you down there regardless. Going back up destroys the bedrock as it forces the block above the ladder to be air.
destroying the bedrock and allowing you to get out of bounds is a glitch. But the section you have been sent to is intentional and required to progress.
This will, however, not be fixed. The code is a complete mess and would require fully rewriting everything. I do have plans to do that anyway so that will be a good opportunity to fix it.
How to dowload it for real NES or NES clone like Pegasus?
It is not actually an NES game. It is just an NES-styled game made in the godot engine
can you add a way to turn off the music? It was driving me CRAZY (in a bad way) while playing the game....or just add more curupted C418 songs?
This was made during a game jam and I want to leave it how it is for preservation purposes. I also don't want to deal with the rushed spaghetti code and all the bugs. Even if i was willing to go through the mess of code, there isn't enough buttons on an NES controller.
I do have plans to completely rebuild this project from the ground-up. But I currently got some other stuff to make so it may take a bit of time until then.
well what about villagers
I might add that in the remake. I haven't gotten around to doing it yet.
okay
This would be very nice.
how to make save and continue game
Unfortunately, you can't.
I played this game alongside a few other Minecraft games!
reminds me of Minicraft!!!Thanks for trying out my game. You're also not the only one who played this game in a Minecraft clones video.
You're right about this being like Minincraft, as that was the basis for the game design. I do admit I didn't do a good job with executing it well. There are many bugs like:
I don't have any intent in fixing these issues as this was meant for a game jam and the code is too messy. I am, however, working to completely rebuild it into an original game. The design will still be similar to Minicraft.
I have not yet posted a devlog about this, but I hope to post one some time soon.
Sounds good!
?
how do i download it for linux?
The Linux build is in the zip file. If you're having issues with the Linux build, I unfortunately don't know how to fix it as I'm not a Linux user or even have Linux.
IT IS GOOD! Sprite is good idea! But game made in GODOT ENGINE! I want game for NES
Yeah,it would be better. if someone knows how to-
how to open?
how to delete items pls help
You can't.
ok thanks
I can never play da games
What do you mean?
Im on moble
oh
How do you start
Press Y on keyboard or the start button on a controller. Some of the controls are stated on the page. (I already had to say this to someone else, so I'm gonna update the page)
I love u avtar
Thanks
there multiplayer?
Sorry, but there is no multiplayer in this game. I might add multiplayer in a future version.
good idea
Ok hmmmmmm
Yes?
Idk what I meant by that sorry I wasn't on for some weeks 😐
One of the better games that I showed in my video:
YO! Thanks so much for playing my game! It was made in a week (which is why it's not that stable). I plan on making a newer version, but I'm currently working on another game.
how i start
Press Y on keyboard or the start button on a controller. Some of the controls are stated on the page.
I really like how the sprites flicker and follow the ‘limited colors’. This is probably the best ‘Minecraft NES’ i’ve ever seen.
thanks
soo good game "pop" nice!
COULD YOU TEST MY GAME INSPIRED BY MIECRAFT: NULCRAFT
sure
merci
cool
Thank
Hiii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^
-The concept fits really well the jam and it's quite well executed.-The visual style is pretty nailed :D, but I don't like how the items sometimes blink.
-The gameplay mechanics are well done but the controls are a little bit hard to get into, but once you get used to them they work great.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards